I think I did all the beta-content and reached lvl 10 halfway to 11
with Mage and ranger-mage (both custom build)
it was lot's of fun to explore but the fight's were way tooo easy! see down below
TRADE
- Exploit: each character and companion can trade with everybody although the spoken person do reject the companions but trade is possible!
- Exploit You can trade with each person with all your controlled chars and the random items of the vedndor are changed for each char including the amount of gold they have available, but sold items are the same for all,
- Exploit: Having barter and attitude 100 will give you 10% for selling and 10% discount for buying so you can outshop the vendor with 20% net-win
- Exploit: selling unindentified items make them identified items (can't identify myself while having the glass and the skill)
- the stealing thing talked above also happens everywhere someone sees you!!!! thats disturbing because while doing trade with zixxzaxx the weaver-lady did accuse me with stealing while selling the bought goods from her to zixxzaxx!!!!! => END Game no crash!!
each time I am accused now starts fight's with all!!! only help is reload, no prison option after paying 5000gold
BUILD (CRAFT)
- CRAFTING: on itself is still working
- CRAFTING Food needs 0 crafting skill - crafting the corresponding potions (strength or dexterity +2) need lots of different ingredients and crafting 5!!!!
- CRAFTING metal shields on anvil gets with craftin g3 an bonus on durability but the actual durability stays on old level! like 60/60 gets 60/80 need lvl 2 repair
- CRAFTING: getting higher crafting skill can't do the lower skilled buffs to weapons anymore
e.g. crafting metal shield with lvl 3 gets durability boost but lvl 4 gets only blocking boost - I thought if doing it for several times it would do the lower level upgrades but I was wrong - PLEASE include the lower crafting skills to be done while repearting crafting the same item and if no upgrade is possible please don't show the yellow sign that crafting is possible - the motion is shown but nothing happens
EXPLORE (GAMEPLAY)
- Companions can get the lone wolf-talent?!?!
- did not find the right lever to open black cove skeleton head (did the teleport thing to get past (I hit 14! levers - and did not find others) no description of them anymore (no death char - all had more than 250 hp!! no boost)
- skills can't take capped at 5
- traits do not increase skill with more than +1 even if the trait has base 4 or more
- RANDOM ITEMS: in like 60h of play only one ring to use for crafting and no milk or metal scraps!!
Attidude
- ATTITUDE is not impoving through doing good/bad things like putting out the burning ship in the harbour, or doing quests for the character (or sending roberts to jail - still 0 attitude)
the only positive one that i did see was improving the fishvendor while doing the thief!
- ATTITUDE is not changeing after doing conversations to companions or the other player-char
FIGHT
- Thelyron did enter the bossfight with braccus with each turn 30s till forced end turn, the lighthouse ghoul did only enter the fight after hitting him in fight
- shooting braccus with no special arrows heals him!! - wtf the ranger spell was waste oin him (no talent with dmage on enemy because of the standing ground (fire)!!)
- it's way to easy to fight with lvl-up chars - I did lot of quests without fights and was LvL3 or 4 and then went kicking a** (ranger: one time shot to kill a bunch of enemys doing 60 to 115 per arrow with multishot no enemy stood for more then 2 shots!!)
- PLEASE do level up your enemys to the player-lvl !! One-shot-kills are no fun with boss-fights and wih scrolls you can do it each turn !
- the fight with the burning skeletons in the eastern forrest => each of them can be fight alone or in pairs if coming from south
- the boss-fight in eastern forrest - it's not easy to get it that u need to kill the totem - I didi this fight for 2 hours and getting lots of XP out of it without getting 1 char down, but I needed to puut an end to it after doing my last chill-scroll (the 2 turn cooldown of ice shard is making this the easiest endless fight ever and the battering ram of the fighter)
- the phoenix-dive is still a fire spell but u need way of warrior to do it and it does fire-damage?!?
- crossbows are not so effective as bows with way of ranger 4 (-1AP for ranged weapons)
I posted some public steam-screenshots with some other encountered bugs (steamnick : rentier7419)
- walking through beds
- walking beside doors into building (Thelyrons undertaker hut)
- opening doors going to the other side of the door to open it (trap house)?!
- graphics bug at way to beach with dietmar
- lots of forced End turn AI in combat
- clearing clouds is not easy, because you don't know where to aim the ground to clear the cloud in the sky
- headless nick talks to your companions but not the player !?
- traps do area damage through walls (lava field, clouds etc)
- can't walk through riverbed after x5000 cave, but it obviously should be possible the painted way goes right into the riverbed and out! (had to backtrack to bridge)
... (I don't remember all uploaded pics - so see them, some are fun

Sorry for the text-wall but there are a lot of things that need (small) fixings
But the game will be a blast ;D
cya
Edit: clicking on moving targets to speak is nearly impossible (mostly rats, hens or other moving chars) you have to follow them till they stand still to get a clear click
- rats are often not seen (behind stones or bushes so you can't click on them!
PS: each rat is worth 125XP
- sheering sheep was fun to find out ;P