Not sure why you found Fallout 1 so hard/disorienting, Fallout 2 was much more unforgiving in the beginning (the temple quest).
Still, you knew what to do, as in the info given to you wasn't "HURR DURR BEACH NORTH LOL".
The Fallout audience is very alive btw.
Who do you think this game and Wasteland 2 are being made for?
Skyrim babies surely don't touch these games.
Just saying that proper world-building is gold, even Obsidian learned to give better pointers (in New Vegas there are signs warning about Deathclaws) and you generally have an idea of what you're doing.
Chris Avellone himself said that good pointers are fundamental.
I just rocked almost the entire map around the town single-handedly and guards still tell me how shit my team is and that undeads will fart me into oblivion if I dare sniffing the air outside town.
I understand bugs (fallout had plenty) but these flaws need to be addressed, just like Obsidian did.