Still, a pause button would help when issuing commands like trying to click on a rat which will not. Stop. Moving. I know there's co-op, but co-op games can have pause, the kind the partner could cancel.

Even if oil doesn't burn when someone burning stands in it, I think at least it should start to burn if someone burning is knocked down into oil.


EDIT: I have an idea about Lockpicking:

What if when you open a locked chest without destroying it, you get a bonus roll on the treasure table equivalent to +1 Luck? This represents NOT destroying items by smashing chests open, and rewards opening it carefully by use of a key or lockpick?

This makes opening them by magic less appealing and not free.

Though there have to be a LOT more chests in the game which do not have keys for this to really work, and this doesn't sound like the kind of thing you can decide on a case-by-case basis, so even though sometimes there's a key in plain sight next to the chest.

Last edited by Stabbey; 19/04/14 12:36 PM. Reason: lockpicking