Math is good, tactics are better... and it would have been even better if you did some tactics. If you are about to have a character take a good ol' dirt nap I'd suggest doing a few things:
- Fixing the tactical approach (main reason as to why things go wrong)
- Using potions (always a good idea)
- Invisibility spell (the best friend you have when you get swarmed)
To be honest I'd prefer the math next time. Since you don't get 2x damage multipliers like I mentioned before. And what about spells? You can get a lot of spell combinations with extra casters. Earth + fire, lighting + water not to mention "ELEMENTAL SUMMONS" and other temporary pets. Lone wolf chars are stronger - yes, but not as strong as two characters. Or actually nowhere near as strong.
So in general I guess I should be praying for some damn good modding tools. Because this is definitely something that might not be fixed at release and after.
But traits aren't my main concern, it's the flawed system. That is what bothers me the most and I bet it will be damn hard to mod.
Last edited by Nolanoth; 22/04/14 05:01 PM.