Originally Posted by EinTroll
If you cared to check and actually played the game you'd have noticed what Lone Wolf actually does to you.

Aside from the 80% extra health, extra skill point per level, it also gives +2 to ALL your AP stats. That means maximum, per turn gain, start of battle amount.

Play first, rant later. Also, don't ignore the lecture on attitude that was voluntarily given in this thread. It's quite true, it is.


Oh it's so nice of you to join us. How about you look at the last post I wrote in this thread - the one before this one.

Originally Posted by Raze
So if people were honest they would all agree with your opinion, because the only way anyone could hold an opinion other than yours was if they were a fanboy/girl?


Actually no. There are alternatives.

Originally Posted by Raze
You can look at the description, ignore the parts you don't understand and claim it is not a viable option, but people who have actually played the beta and used that talent have generally reported that is is very effective or overpowered (and I don't recall any complaints that it was under powered).


Yes. In the very beginning of the game, which quickly starts to change once you get attacked by a bunch of cheerful burning skeletons. And if the potions where actually more reasonably adjusted to a point where you just couldn't chug then down 1 action point at a time (which will probably happen soon) then I guess the amount of whining would be pretty intense. Let's face it. Everything up to burning skeleton folks is easy mode, unless you got a ton of fire resistance potions, which also can be overused. That's been the only thing sustaining Lone Wolf so far and this system. The fact that you can abuse some healing mechanics.

Last edited by Nolanoth; 22/04/14 10:52 PM.