Originally Posted by Cromcrom
20th of June. End of spring. Still, Spring. If you consider that some bugs on Cyseal are not engine related, but really quest/setting related, this is awfully scary to think how much bugged the remaining part of the game can be. Not counting the fact that you often pay more attention to the beginning of the game than to the end, that can sometimes be rushed. Of course, if cyseal is 90% of the game, it is all right, but I don't think so (I heard Cyseal/beta was about 20/30 percent of final game ?) This is really scaring the shit out of me, because it would make a terrible feedback, and games rarely get a second impression.
So I would sadly say end of June.


I would think that Larian's own QA on their closed builds are focusing on those later stages. I'm pretty sure this game on release is gonna have a lot of bugs.

But frankly I can't think of a good RPG that didn't. It's the nature of games with so many systems. The audience for this type of game has a greater tolerance for bugs because of it.

You are right about the first impressions though, but that's gonna play out in the gaming press such as it is. But you mentioned it, by the time it's out I think Cyseal is gonna be pretty well nailed down. I doubt most drive by reviewers are gonna get farther than that. So long as the end game content isn't rushed the fans will be happy. Casual players will be satisfied with a solid early game.

It's not the happiest scenario but it could be worse.