- Your characters loose health everytime you quickload and enemies seem to gain health. Dunno if that is a bug or a feature of 'hard' difficulty.
- Loremaster doesn't work quite correctly. Even though i meet the requirement to identify an item it doesn't work sometimes. Maybe it has something to do with the trait that gives you +1 Lore or the items are simply labeled wrong.
- Madora has a starting skill which she can't use because it requires 'Way of the warrior' level 2.
- The 'Altruistic' trait seems to be buggy as it looks like it grants +20 reputation for quest relevant conversations. That said my fighter has 1300 reputation while my other character without that trait has 1 (for saving the boat).
- Found a telekinesis ring that grants nothing.
- The game is much brighter than in the previous version. It sometimes hurt my eyes

It was perfect before so why change it? Adjusting the gamma value worsens the situation as it only increase the contrast.
- You can't throw objects (like the teleporter pyramid or a barrel) over trap plates without triggering them.
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You can't move water, oil or poison barrels even with strength 12. Itended? Because of that, you can't craft 'cup of oil' either. Character simply needs to be stronger but the requirement is oddly high for just moving them around.