Noticed a weird thing while playing Co-op mode on the new patch.
One player seems to be getting all the Reputation while the other player gets...nothing. Specifically, I'm getting +20 (sometimes +40) Rep for talking to NPCs and completing quests, and my friend is getting nothing (although she sometimes gets 1 Rep if she talks to the NPC first).
Right now one player has 360 rep and the other one has 1.
More information:
I have the trait that gives me an extra 20 Rep. And the other player started with the Know-It-All talent (-20 attitude).
Other bugs/issues on v.1.0.30:
I've noticed a couple of other weird things on this patch as well, might as well include it in this thread.
- In dual dialogue menus, the last line of dialogue does not show up for the other player. (i.e. the dialogue box closes before she can see it)
- After picking up the Raistlin perk/talent, I notice that sometimes I will get one-shot even though I should still have plenty of HP remaining. e.g. I have 63/63 health, the enemy attacks me for 11 (absorbed: 17) damage, and I end up dying.
- The loot doesn't feel like it's "tailored" to the players' classes. Not sure if this is a bug or an intended feature, but my friend and I have found a bunch of legendary/orange items so far, and 95% of them are for the warrior class and require STR. (Our party consists of a Rogue and a Glass Cannon Wizard).
- Lightning trap still permanently stuns. Even if you roll a saving throw, you get caught in the trap again.