Would some of you be so kind as to report here some weapon stats ? I would need damage range, critical chance, AP cost, and so on. I tried to check myself, but couldn't find any magic weapon.
Basic weapons do a fine job of being quite related in power. However, my theory is that if weapons vary vastly in power, balance will be much harder to make.
For example, lets say you avearge damage for a weapon is 9/AP. If I find a weapon that does 30/AP, it could be a balance breaker, because then you would one shot a lot of things, such making things much easier, and breaking the balance. Of course, it all depends on the system in place.
If the damage output of weapons vary a little bit, you would still get better if you find a better weapon, but not grossly overpowered to make fights to easy.

Just a theory I need to check here.


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