BUG:

Raistlin 'health reduced in half' is calculated of FULL health (consition+gear health combined) while GAME DIFFICULTY settings increase health from FULL health as well, resulting in very strange anomalies:

Example:
Health from constituion: 184 (level 6 with base [5] constitution)
Difficulty modifier: +60% easy / +15% normal / -25% hard

Total health WITHOUT Raistlin:
184 + 110 easy
184 + 27 normal
184 - 46 hard

Total health WITH Raistlin:
92 (50% of 184) + 110 (60% of 184) easy
92 + 27 (15% of 184) normal
92 - 46 (25% of 184) !!! <<< BUG

Difficulty modifier health should be calculated of modified health pool not the global one before changes.

Should be WITH Raistlin:
92 + 55 easy
92 + 13 (14 if rounding to fulls, not sure about this) medium
92 - 23 hard

Last edited by Gabbox; 28/04/14 12:31 PM.