I'm a neophyte here, but just bought in to Steam Early Access. I really like the game a great deal. Some initial feedback:

#) The combat system isn't immediately intuitive, so it's unfortunate that there is a combat encounter prior to the opening cave tutorial. While I appreciate that most will want to skip the cave once they've completed a playthrough, it would be nice to get a warning message to visit the tutorial before I have to figure out how to fight the first small mobs.

#) I think the interface is great, except when it comes to distribution of ability points. I don't ultimately have a feeling of what kinds of characters I want my chars to develop into. It's nice in RPGs to get a glimpse of skill trees to build toward an ultimate goal. While this may be looked at as dumbing down of this complex game, it also would offer casual RPGers such as myself a better guide to building a good character within the interface.

#) Dialogue is pretty funny so far. I like it.

#) There is no way to use the resurrect scroll from the beginning. Us neophytes in combat die a lot. Either don't let us get that until we are powerful enough, or add more combat in the tutorial cave to help continue to underscore principles of combat.

Thanks!