Yeah, food is really powerful, much more so than the super-expensive potions. That's okay, as long as it has the AP cost to match, and potions are much cheaper.
If I have the choice to spend 3 AP for a 52 HP potion which costs 240 gold to replace, or 3 AP for a +1 CON, 100 HP potato which costs 24 gold to replace (or less), well duh...
Food should cost 6 AP to consume.
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I beat the huge orc fight outside the Black Cove at level 5.9 without anyone dying. I approached from the right, and while it was tricky and I missed a bunch, my Cleric + Wayfarer + Fighter + Enchanter combination pulled it off. The Giant Orc wasn't actually much of a factor, but at least he didn't slaughter his own men.
I approached from the right side, and the giant orc went around the bottom. One Blitzbolt from Jahan, and a few attacks from the Wolf Summon - much improved, by the way - did a lot more damage to it than I was expecting. It was taken down pretty easily.
One orc fighter on the left side didn't engage until Madora moved close to the rangers. Still some grouping issues.
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Somewhere I might have said that Wildfire apparently no longer grants warm, but that was my mistake, the area was raining, so the warm was cancelled out.
I like that Blitzbolt's chance to stun is increased when the enemy is wet. Nice touch.
Headvice's chance to blind is quite low. I see now why the chances to inflict status effects are so high usually - otherwise they wouldn't go off, just as Headvice's status rarely goes off.
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Do enemies use Wolf Summons and Blood Wasp summons? If enemies use those, and those summons did Earth-type damage when attacking instead of normal type, Earth Resistance would probably be more useful.
As it is, without the enemies having spells like "Skipping Stone" (Ricochet, but with a rock), "Stalagmite" (single-target damage spell), and "Duststorm" (AoE damage, possible chance to blind or slow?), Earth Resistance seems like junk if all it helps against is just Boulderdash (and maybe Earthquake) as enemy Earth damage spells.
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Burning Immunity spellbook - please let the water/air spellbook seller sell this. Even if it's expensive, even if it requires Water 3. Please sell this spell in Cyseal.
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I'd recommend mention of the mystery graveyard tunnel in Robert's journal and confession dialogue (indicating that Roberts filled in the hole) as an additional hint to the player that it's there.
Last edited by Stabbey; 29/04/14 01:13 PM. Reason: roberts journal