Combat: Found out on the forums I missed finding people to hire and there were no hints prior to going outside the town that I needed a larger party. The guards just said regular civilians cannot leave town and let me go threw the gates. This is where the game really sucked as I really tried to enjoy myself. It took over 8 hours to get up to the light house with failing fights and trying to figure out why the game was so damn hard. I'm not sure how it took this long, but the clock doesn't lie...
I'm going to be a little blunt so excuse my approach. I have to be honest and say that you're not enjoying yourself because you've (we all frankly in recent years) let yourself be "trained" by mainstream CRPGs to be a bit of a nob when it comes to games. Everything has been fed to us in games such as Mass Effect, Dragon Age, etc. where we do nothing but essentially watch a predetermined movie and not really interact with the story at all. Difficulty frankly has been non-existant in games for a long long time. Why SHOULD Larian tell you that you need a bigger party? Why should they show you a predetermined path? Why wouldn't your own mind tell you, "Hey I need to figure out what's going on here?" ...I think DOS is a nice breath of fresh air in that it DOES NOT hold your hand like a baby.
Larian has taken a totally different - more old school approach to game design (Ultima 7) where you can fully interact with the world in the way that you want. In fact, the game DOS is now at a state where we all wished games were back in the day.
If you are having trouble with the game you need to start to figure out why... why am I failing. Rather than blaming it on the game, start to analyze your approach to encounters, analyze your tactics. This is NOT a game where you're uber powerful and you can simply grind through the enemies. You need to spec your PC's right, you need to understand how each of them interact with each other, and how to exploit the abilities of your party. Once you figure it out, the game is incredibly more satisfying than any other RPG you've ever played. I guarantee it.
To Larian --- PLEASE DO NOT MAKE THIS GAME EASIER. The difficulty is perfect where it is. I hope you do not cater to the crowd that just wants to burn through the story. Part of the charm Larian is the difficulty of this game and the requirement for players to actually use their brains in combat vs. spamming attacks or special abilities. So sick of it.
Keep up the good work Larian.