Hi there,

first post from me and I have to say it is a great game so far. Really enjoying it.

But I don't like the way weapons are handled. In baldurs gate, take a two handed sword for example, it is one of the most powerful weapons right from the start. It does 4-12 damage or something. This is only adjusted by the strength of the character and/or by magic.

In DOS it feels like the first weapon you get is a mere rock and not a sword, because a few hours in the game you'll find a weapon that does 10 times the damage.

And the first thing you do after you level up, is to hit the shops to get new gear. This is rather lame.

So my questions:

Why is the damage dependent on the weapon and not on the strength or dexterity of the character?

Is there a most powerful weapon in the game? And if so can I get it early on in the game? Or will it depend on the current character level?

For example baldurs gate2 where there is a quest with a red dragon to get one of the most powerful weapons. You are free to try it early on but it will be very hard. Or do it later and it will be a little bit easier. This kind of balance/freedom is what I am looking for in a rpg.


seggor