Originally Posted by LightningLockey
It is easy to make schedules for lets say 100 NPCs.

ouch

I hope there is some irony hidden in this sentence. I'm no game programmer, but i created some mods, and NPC schedules will break your games, and are a big pain to debug (no fixed game states). Please let me tell you, this is really harder than you think and will use resources best used elswhere (imo).


Last edited by pts; 04/05/14 08:42 AM.