All I have so far is an unbalanced average RPG, that only stands out of the crowd because of material interactions and COOP play. Period. (Thats already good, but again, sooooooo frustrating).
Only material interactions and co-op, really ?
Considering the main murder quest of this beta, what rpg would you mention that has better quest design than D:OS these days ? Better exploration ?
Even going back a few years, there are really only a couple of titles I can think of that could put D:OS to shame in those departments.
The game still has numerous problem -- balance actually worries me less than AI reactivity at this point, in terms of challenge provided to the player, since the game is indeed way too easy once you hit level 5-6 -- and you're right that they need solving, but extreme hyperbole is not helping.