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Right now, combat is still fun but becomes trivial once you reach level 3-5.


What is the tiping point ? Why does it become so easy suddenly ? Maybe that would hint to some changes .

My tipping point was finding a decent weapon. Bfore = fights frustratingly hards. After = fights frustratingly easy.

If it is so easy to change the numbers and the balance of such an important aspect of the game, Why didn't Larian just do it, so the beta can test this ? Because there are more important things to change, I agree. Unless this is a real balance issue.

Last edited by Cromcrom; 06/05/14 04:59 PM.

Un chemin de 1000 lieues commence par un premier pas.

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