Originally Posted by Ivalle
will u be optimising ur game for 32 bit users?

Yes, there should be more optimization done for the game. That said, though, you still shouldn't be crashing frequently.

Please email supportdos@larian.com, with a description of the problem and the report.zip file generated by the D:OS support tool.



Originally Posted by jaireimy
maybe if someone knows the TCP/UDP things for Divinity I could try to configure.

Someone from Larian posted:
Quote
The game's client will try to assign a port in the range 23243-23252, the server in the range 23253-23262. While forwarding these ports on your gateway might help, there is no guarantee the gateway will assign an external port in this range when connecting to our NATPunch server (this is the port that will be assumed to be the external port for all connections).