Originally Posted by Mikus
Raze, could you please post the "short version" of what Larian said during today's chat

I could, but keep in mind this is from memory, there were a couple different conversations going on in chat at the same time, and I was also doing things on another computer, going back and forth on the D:OS chat.
The main thing was that currently the abilities encourage too much specialization (sticking to certain 'classes'). The 'way of' and elementalist abilities will be changed so that their level determines how many of that type of skill you can learn (twice the ability level, for the examples given), and some of the bonuses from Way of the Warrior will be moved to talents, etc. The intent is to still have benefits to specialization, but to allow more freedom in character development.
There will still be (reasonable) requirements on skills.


The issue with rings is a bug.