I fear that it is not even balancing we're talking about here. Balancing would mean that you have working system with the wrong numbers. But I fear that we have (partly) broken or non-functioning systems. In that case numbers don't matter because you would never be able to balance the game properly, to neither hardcore fans nor casual gamers... :-|
Alas, I agree 100%. No thought went into character creation and planning in the beta. This balance hopefully will change in the complete game, but I doubt it. Game is wrong from the very beginning, by having you choose between classes in a classless system. It says it all about the planning and thoughts so far.