I just wanted to drop a note that we're quite aware of the problems our system still has. Some of the problems you've been encountering are indeed related to systems not fully working, but that's but a temporary thing. A lot of work is currently being done on encounter scripting & balancing as well as character building and I expect that will make a big difference once we're finished with it. You can also expect fundamental changes in what the "class specific" abilities do (e.g. fire elementalist or way of the rogue)