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You can also expect fundamental changes in what the "class specific" abilities do (e.g. fire elementalist or way of the rogue)

I would hope for such fundamental changes as to see them disappear altogether, they are sending the wrong messages in the classless system you are selling.
A rogue should be defined by its skills, as in a classless system, and not define its skills, has in a class system.

I really really really wish you can come up with a deep interesting character creation and evolution system, because it is a big part of any RPG, as you perfectly know.




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