When you reload a game, it will check the requisites for the equipments before equiping all of them. If one piece needs a +1 from another piece it may fail.
For example : If you need a +1 strength from your necklace to reach the requisite for your weapon it will not be taken into account. You get no feedback but you get reduced stats for the weapon.
The game should equip all slots before computing the requisite checks.

in the current version (1.0.30) you have to unequip and re-equip the weapon each time you load the game.


The character sheet shows stats as they should be but the real stats are different.

In my weapon example, the weapon should give me a +1 to earth magic to reach level 3. After loading the game, I try to learn a spell that is said to need level 3 but it fails. The tooltip from the spell shows the requisite 3 in grey and the skill tooltip shows that I have a base 2 level plus 1 from the weapon for a total of 3.
I unequip and re-equip the weapon. Nothing changes on the sheet but now I can learn the spell.



Last edited by thorska; 07/05/14 07:35 PM.