Revisiting this whole hotbar (that's what I'm calling it from now on wink ) issue, the two basic things that bother me are:

1) Skills can't be used during combat unless they're in the hotbar, which forces the player to either clutter the hotbar with every skill, or do without (especially a problem for me during my Lone Wolf/Raistlin run, when I was using all my AP to spam several spells/skills every turn) - but this should be a very easy fix;

2) Changing between the three hotbars using those little icons is an annoying mini-pixel hunt, as others have said.

I'm not sure taking up more of the screen space with more hotbar slots is the best solution (just my opinion), but hopefully the devs will at least fix 1) by making the skills within the skill menu usable during combat, and fix 2) by making the hotbar switching icons bigger. Not groundbreaking ideas, but they would at least improve on the current system without requiring much extra work on Larian's part.