Sure, hope they help! As for Blacksmithing, if you allow any piece of equipment to drop below certain durability damage "thresholds," you'll need a progressively higher Blacksmithing ability level to repair it. E.g. any weapon between 80-100% of max durability requires only Blacksmithing level 1 to repair to 100%, but the same weapon between 60-80% of max durability requires Blacksmithing level 2, and so on until a very damaged weapon/armor piece will only be repairable at Blacksmithing level 5 (the 60/80/100% thresholds aren't exact, but you get the idea). So currently, you really should repair all your equipment with a repair hammer - or at least your weapons, which degrade very quickly - after each battle; if you do, you'll only ever need Blacksmithing level 1 or 2 maximum. I found level 2 to be plenty.
(Whether this system is actually "good" gameplay-wise has been exhaustively discussed and re-discussed elsewhere on the forums, but that's what's going on right now.)
EDIT: By the way, you do get more ability points at later level-ups. I think it's 1 each level until level 5(?), then 2 each for the next few levels, etc. You also get an additional ability point at every level-up after you take the "Lone Wolf" talent - which, despite not being able to take on a companion, can be very powerful when combined with the "Raistlin" talent (lots of AP for skills!), as already mentioned.
Last edited by Mikus; 08/05/14 07:37 PM.