@SteamUser:
Heh. The assassin class starts with 5 strength, which explains the abysmal to-hit for him. Unfortunately, M isn't doing a ton better with I think 8 str. M shows about a 65% chance to hit, and seems to miss a lot more than that to-hit suggests she should. I'll have to see if I can get my assassin to actually go into combat stealthed by opening/charging with M, which I had been doing, but because my previous attempts at using stealth just didn't work out; I could never get my assassin close enough to a baddy without stealth breaking to actually attempt a backstab.
As Stabbey said, enchanter is a crowd controller- air/water. However, the stuns from Blitzbolt just never seem to land; perhaps 1 in 4 would land, and when there's a 4 round cooldown on it.... that's just not very effective. I don't know if that's a function of being underlevelled, whether the undead are particularly resistant to stun, or what, but it just hasn't been working for me. I did recently figure out that rain + deep cold will freeze with a single cast of freeze, which means I can freeze two enemies between my enchanter and the companion enchanter rather than one. That's an improvement.
Now that I've got an area where I can manage some fights, things are looking up. I'll see if I can't manage to get level 5 with my party, and see how they feel at that point.
Last edited by Ikarius; 08/05/14 10:01 PM.