Originally Posted by Gyson

Or.. just fix an obvious flaw.


There are two types of game influences, "inside" game influences and "outside" game influences. Inside the game is the world and intended play field. It is important that this be balanced within the developers vision of how they intend the game to be played (its rules and structure).

Outside the game is irrelevant as it is impossible to balance such influences. It is a complete waste of time for a developer to attend to such possibilities in a "single player game". Trying to implement regulating features to keep someone from save scumming is futile as those who wish to cheat will end up cheating regardless of what you do to stop it.

As I said, those who cheat and then complain about the game being easy because they cheated receive the title of "dumbarse" and should be disregarded. Besides, how are you going to stop people from using the game editor, or a hex editor, or a dev console code etc... to cheat the game? You aren't and that is why you balance the game for "inside" influences and not outside ones.