As I said, those who cheat and then complain about the game being easy because they cheated receive the title of "dumbarse" and should be disregarded.
But they're not disregarded. They give feedback on the forum about difficulty balance and that, in turn, has an impact on the rest of us. Because nobody "save scumming" is giving feedback on balance and including the phrase "by the way, I'm save scumming, so take my feedback with a grain of salt".
They are disregarded by those who matter. You have seen the devs here discuss before correct? They do listen, but they require you to provide reason and logic in your discussions as they also respond with such in kind. If you think that someone throwing a tantrum about something and not providing any context or proper explanation concerning the issue is given strong consideration with any seriousness by the devs, then I don't think you know Larian and its team.
Originally Posted by Gyson
Originally Posted by Tanist
Besides, how are you going to stop people from using the game editor, or a hex editor, or a dev console code etc... to cheat the game? You aren't and that is why you balance the game for "inside" influences and not outside ones.
There's a pretty big and obvious difference between trying to stop someone from hacking the game versus a loot mechanic that is so easily exploited by simply abusing the save/load feature provided by the game. Like you said in your speech, "..there are two types of game influences, 'inside' game influences and 'outside' game influences..", and hacking is definitely an "outside" influence, while easily abused reward mechanics are an "inside" influence.
Save Scumming is an outside influence, not an inside one. It is not an "in game" feature.
Originally Posted by Gyson
Originally Posted by Tanist
After all, this is a game, not a vending machine. /shrug
Precisely. Which is why the current setup that allows players to treat treasure-giving devices like a vending machine should really be fixed.
You can't stop people from cheating. You balance "inside" the game, never outside or you are wasting time.