I really hope that we get a new combat status system for the monsters because I just don't like to have the current battle system that shows the monster lvl and that pretty much downs the experience of random encounters because it pretty much just tell ya you need to be on that lvl to beat the monster.

Why not just hide that information and have talent or ability that you need to learn to tell how strong the monsters are...

And also have a feature in the journal where it tell the stats of the monster and what they drop but if you first encounter the monster it would just have the name and most of other information about this beast all not fill in and when you continue to run into those monsters and battling through them the item drops and stats gets filled in after the encounters...

I think with this feature it would increase the lore of the game and also adds in a collection of monster encounters in the game and also increase the game play value as well...