Originally Posted by Tanist
Originally Posted by Gyson
Originally Posted by Tanist
Originally Posted by Bercon
I think this should be fixed, because while it might not be a bug, it's certainly bad game mechanics.

It is too easy and too tempting to abuse this. Even if I wouldn't personally use it, the option of using it would be constantly there which would give me negative feeling. Like somebody said, they use it only if they get crappy loot. Thus, every time you get loot, you start wondering whether it's crappy enough? Should you reload?


The option for you to download a saved game editor, use of the development kit, a hex editor or to use the developer codes to cheat exist as well and are extremely easy to implement. So what will you do now?

Not run strange executables on my computer?

I like how you're trying to compare all that hoop jumping to simply re-loading a saved game, as if they're equally practical and tempting alternatives.

And by "like", I mean "that's silly".


Never heard of a developer console command? Then there is of course the developer kit which will most likely allow you some sort of editing properties of the save files. As for practical, those are far more practical than save scumming..

Yes, and if they choose to implement a dev console in Divinity : OS (as they eventually did with Divinity 2), you can actually use it as part of your argument rather than basing everything on a "what if". At that point, maybe they can go the Torchlight 2 route, where every item created with the console gets the "cheated item" flag in the description. Would that hurt your ability to show off screenshots, though? wink

Originally Posted by Tanist

but hey... you also seem afraid of files on the internet which means likely all of these solutions I am giving you are a bit above your technical skills. /shrug

There you go making silly (and wrong) assumptions again. I thought we just talked about avoiding that?

Originally Posted by Tanist
I know the system you are suggesting. I see tons of games released these days with those loot systems.


You know "tons of games" with a smarter loot system, yet you know exactly the one I prefer (despite the fact that I never described it)? That's really impressive! Tell me more, assumption-king! rolleyes