Sorry Minchi, I don't quite follow you?

EDIT: Oh, now I see what you're saying - repairing everything at once would be expensive. But think about it - you'd only need to have the merchant repair what you couldn't repair yourself, and if you didn't want the merchant to repair at least those things, you probably aren't going to be using them much longer anyway (since they'll soon break/be useless).

That said, the "repair all" function is something I'd personally find more useful during regular non-combat exploration - not necessarily just within the trading menu.

Last edited by Mikus; 14/05/14 09:41 PM.