I'm going to call this a bug even though it technically is not:
The trigger for the burning ship quest happens too soon. You never see Pablo run up asking for help because it triggers when you approach the gate, but because Arhu forces a conversation, you're
It encourages you to skip through Arhu's conversation in order to make it. Trading with him? That's just asking for trouble. It also triggers the timed warning if you approach the chest to the left of the gate, which again is not good because of Arhu's forced conversation.
I think the quest should only trigger once you step past the gate, not when you're exploring before the gate, and definitely not when you head straight for the gate and talk with the important NPC.
This has been a problem for the last few updates and I really hope it changes back to the way it used to be. I'm not sure why it's changed (if the change was intentional), as during the earlier parts of alpha the boat event didn't trigger until the player was close enough to see the NPCs scrambling to save it.
That was the perfect setup. Now it happens so soon that it is completely possible to miss the entire event because (by the time you walk into the entrance of the city) all the NPCs that normally hang out around the entrance have long left for the docks. For a new player who doesn't know any better, s/he can miss the entire thing by simply continuing straight instead of veering off to the left.