Oh, i was counting on enemies using more spells and higher level spells later on. Yes, please.

Levels - well its up to you. Im just saying i dont mind it the way it is now.
Tying the restrictions to attributes should work fine too, i guess.

While it would enable players to get a nice pay off for investing a lot into a specific attribute - but wouldnt limit them to having a specific level... yes. Yeah... that... could work nicely indeed.
You are right.


- i think im going to "borrow" that for my game :P
(which i should be workingon right now, instead of playing OS...)

Last edited by Hiver; 17/05/14 11:37 AM.