Small issue, not a bug really.
In the first fight of the "escort Wulfram back to the city" mission. This tends to happen a lot:
![[Linked Image]](http://i.imgur.com/TKM4Drkl.jpg)
![[Linked Image]](http://i.imgur.com/AncwSn1l.jpg)
The area in which you fight tends to be obstructed by that tree. A lot.
It is possible to zoom in now, so you dont see the tree itself but... i think the whole situation would look much better if the undead was positioned a bit further away from the tree to start with. Maybe something like this:
![[Linked Image]](http://i.imgur.com/dG2Fbu9l.jpg)
I marked one of the possible better positions for the enemy, by the movement pointer there.
In that case, the tree would be behind us and would not obstruct anything. And all that needs to be done is to move the place where the undead springs up from the ground.
In the fight against the three little burning chimeras (as they are called now) there is a small kind of buggy effect that looks bad, when you approach close but dont engage them immediately.
They are visible but, only partially. It looks as if their torsos and heads are missing, and they obstruct each other as they pass by each-other, which makes the one in the background almost entirely disappear - as the "box" of the one in the foreground passes over him.
![[Linked Image]](http://i.imgur.com/KmcCokPl.jpg)
Its something easy to see if you just come a bit closer to them but remain behind that big rock.