I'm concerned about the Crafting ability because "Crafting" was essentially nerfed to make "Blacksmithing" (AKA "Repair") more appealing. This was done by (if I'm understanding this correctly) moving any crafting involving metal away from "Crafting" and over to "Blacksmithing" (AKA "Repair).

Yes, I'm aware that twice now I've pointed out that Blacksmithing used to be called Repair. That was intentional.

I'm one of those gamers that loves crafting and I have to be honest.. the crafting in Divinity : OS leaves a lot to be desired, like it never received the attention it deserved and thus feels tacked on.

So.. to make the investment of points into the Crafting ability even *less* appealing by moving a good bit of it over to "Blacksmithing" (in order to make the Repair ability more appealing) is an odd decision, and not one I'm super jazzed about.

If anything, maybe Repair Blacksmithing should have been rolled into Crafting in order to make Crafting more appealing, rather than sacrificing Crafting to boost Repair Blacksmithing.

How are other people feeling about the current setup?