Originally Posted by Cromcrom
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We put in the backpacks so you could organize your inventory a bit better. Put stuff in there like keys, or stuff you want to keep till later, or stuff you want to sell.

I don't understand the crates thing. Do the backpacks weigh too much?


We can do that exactly with crates that we pick up and put in the inventory. Crates weigh 5, bags weight 1, which doesn't make any gameplay difference, really.

Although bags are neat, they are useless so far.

Make crates (baskets, and so on) not possible to put in inventory, and people will crave for bags.


I much prefer the "increase weight of crates/barrels" idea. If a player wants to carry around a giant-*** crate then shouldnt that be up to the player? Like when it is up to a player whether they want to destroy that town citizen or whatever. This is a game of freedom. It doesn't work in the bags' favor to be the same usefulness as a barrel, but hey, It's a matter of cosmetic preference. Or even a matter of Character RP preference. That main character might have previously been a Circus Strongman and so loooooooves carrying around his favorite barrel with him.

I honestly think they did fine adding in a backpack so the character starts off with the ability to add another layer to their inventory. Because some people might not realize they CAN pick up a crate into their inventory and use it as storage until later. And as such will love having started off with a backpack. The only change I really would care to see added to it is the click and drag onto the icon, rather than being opened first, like previously mentioned.