I think I would be fine if it was changed so that ItemLevel 3 swords required 8 STR and ItemLevel 4 swords required 9 STR. That lets you put your first attribute point wherever and get an upgrade that lasts until your next attribute point.

EDIT: Even ItemLevel TWO Two-handers require 9 STR!


Actually, maybe I wouldn't be fine with it. That reminds me of something else I noticed:

Dagger - Item Level 3
Damage: 16-26
Attack: 2 AP
Critical Damage: x2.0 (32-52)
Critical Chance: +3%
Movement: +0.22
Durability: 60

Sharp Rondel Dagger - Item Level 6
Damage: 16-32
Attack: 5 AP ( +3 Item Level penalty)
Critical Damage: x2.0 (32-64)
Critical Chance: +4%
Movement: +0.34
Durability: 50

That seems a little bit nuts to me. They have the same DEX requirement, but it costs an extra 3 AP because it does 6 more maximum damage? By the time I reach level 6 and can use that without penalty, I'm certain that in those three levels, the enemy health will have scaled up to have a lot more than 12 extra HP.


Last edited by Stabbey; 18/05/14 03:40 PM. Reason: ItemLevel 2