eeerrrghh... that isnt enough, really. Figuring out how to make arrows is relatively easy.
But other crafting features have some specifics about them that are not that clear.
And a tutorial should explain those in detail - because it is a tutorial.
Or, some npcs at the start should be doing these things, or explaining them or teaching them for some relatively decent amount of cash. If you want to keep the explanations behind the fourth wall.
- plenty of different and very appropriate NPCs at the market in Cysael for that. Each of them can teach you some specific crafting or repairing or blacksmithing feature for... 50 gold? -
For example, i figured out i can grind some plant into ingredients... but then what?
Should i cook them? Just try to push them into each other? Use a hammer? something else?
Also, the anvil ? How am i supposed to know i can drag some item from inventory onto it - before i do it for the first time?
Im not telepathic but also...the game up to that point didnt even hint i can do such things.
And its not like other RPGs have that kind of mechanic, which is quite unique for OS.
-edit-
Then later i can bring stuff to Jakes dog to sniff but suddenly its not about dragging stuff from inventory and dropping it onto the dog but using dialogue... and you must have each item in the inventory of the character that has Pet Pal and is trying to talk to it....
- so, its kind of easy to mix up all these different things and ways to do something.
At least in the start, as a new fresh player of this game and its specifics.