We need the ability requirements back in addition to level requirements, with lower level requirements to allow for specialization.

In the current state all you need to get the 5 schools of magic is some Intelligence. When you reach a new level you can learn every spell requiring that level with just one or two points in the corresponding ability. ( you can forget lower level spells )
There is no longer a mage specialized in a school because all you need to get all skills is money to buy the books.

Non-magic classes only get one skill tree and because of the high level requirements they cannot use much from their tree. They have points left both for abilities and stats.

I started with a ranger and a wizard but the ranger has turned into a mage just because I don't have the choice to specialize. Level requirements for skills are too high to allow for a specialization. And I can have the stats corresponding to my level for both ranger and mage.

For weapons, the level requirement is too high compared to the stat requirement. You don't need to increase your dexterity to use a bow because you don't have the level to use that bow.

When I reach a new level, I have enough money to get all the skillbooks I can use.

I suggest :
lower the level requirements for weapons and skills
get the ability requirements back ( at least for magic skills )
add effect bonus and/or AP reduction to skills for each magic ability level
increase the cost of skillbooks


I have another suggestion concerning scrolls :
Make the AP cost of a scroll one point lower than the spell when you know the spell.

Last edited by thorska; 19/05/14 08:00 AM.