Yesterday i finished the Black Cove, got the Star Stone from Pontius and nothing happened until i took it and actually used it.
So, as addition to the idea about it above, it would be even better if you would have to not only take it "into your own hands - inventory" but if you would need to do the same thing to get teleported to Homestead for the first time.
Take it and then actually try to use it.This can be very easily presented to the players by companions or other Source hunter urging you to try and use it.
"Oh, would you look at that... its, its like its alive. Cmonn, try to use it - lets see what it does!"
"Are... are you sure?"
"Of course! Whats the worst it can happen? Do it!"(something about source can be thrown in too)
What i dont find very convincing in the case of Evelyn is how blandly she accepts or doesnt even ask anything about your obvious teleportation and disappearance, once you come back.
I understand that devs wanted to make sure players find this and get to the Homestead so they created two situations where this happens, but i think only checking the place of the murder can be enough. Especially if Scarlet or Roderick or companions repeatedly remind the player about it - through dialogue text blurbs.
If devs really want to keep the situation with Evelyn - i suggest they only adjust the narrative a little bit - by making it as if the time stopped while you are away in the Homestead - which is at the END of the Time - right?
That would require player team being teleported right back into the exact place where they left from, either the room in the inn or next to Evelyn in dr. Thelyron house.
Which should not be difficult to do.
After that the player could use the stone to teleport around as you can do now.
15. [Design] Resurrection just gets you insta-killed again.
Good idea to enable players to decide where the character will be resurrected. The already existing animation and effects of the Teleport spell can be used for this easily. And devs can just change the color to make it look clearly different.
16. [Balance] Archers get Poison Cloud arrows in West Cyseal?
I have to say i didnt have a single character die from this, but maybe i was just lucky with the saving throws or something?
My group would take the initial hit but i would easily move everyone affected away from the cloud in the next turn, without them taking additional damage.
Also, it tends to happen in the second enemy turn so during the first one i would always spread my characters - although usually two or three would get clouded in most cases.
***
Agreed on all the rest.
- edit -
Almost forgot.
Source Hunter Manual + new design of the journal as a book, that was already mentioned in UI wishlist thread.
The game practically already has that.
![[Linked Image]](http://i.imgur.com/HKoAwL5l.jpg)
This only misses different sections as bookmarks.
But it would be nice to use this kind of a "book with page turning" design for it.
Quest journal, Source Hunters manual itself, recipes and maybe a map. ... maybe put the skill and spell lists here too?
- just an idea...-