We're gonna remove those, because indeed companions cannot learn them and you can even turn off dual dialogs altogether.
Yeah, that sounds okay. With respect to "Divine Light", with the damage removed, it doesn't seem like it needs to be gated behind something else as well.
Optionally, with respect to
"Cure Wounds" "Lay on Hands", you could change the "Righteous" prerequisite for that one to "Leadership >= 1". That would fit (and wouldn't require changing the Knight preset at all!).