I didn't play too much with the new build yet but I already can see that this system is better for me, because classless chars are my favorites.

A classless character has always its costs: you get more variable skills, but you can never get them so strong like a single-class character. Just like real life. And this would be fully ok, if everything else would fit better.

The amount of skill points is part of balancing, so I think they make balancing mainly for single-class characters and they let a little extra room for classless as well. If they give too much extra points to help classless, they assist single-class characters to get overpowered. Not to speak about other balancing issues...

So there is a need of fine-tuning here and I think it will be better on release but it seems to be a very difficult task.
Cheers!


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