Normal difficulty is pretty harsh, and this is from a LONG time player. Divinity games have never been about protracted battles. They should be over in a round or two for normal fights. A boss fight like at the lighthouse should last a little longer. If Larian is trying to change their identity, then the tough battles are fine. If Cyseal is even 15% of the whole game, this is going to be a massive letdown. It worries me that a game due out in a month only has a 10 hour beta that has been playtested massively. Glad my copy is already paid for.

If the demo I'm playing was free, I would not likely purchase the game at this point until I was sure the bugs will be gone from the full game. The amount of poor game balancing would scare me away till there was a Steam sale. There are too many sections of the game that are a chore. They don't even have AI in effect yet and 90% of the people playing this will play the single player game. I don't want to make Scarlett's decisions once the real thing gets here.

Jahan and Madora are dull beyond belief. Their banter needs to be spoken and not prompted. My God, Minsc could talk in the 90's.

Last edited by crpgnut; 21/05/14 02:05 PM.

'nut