The requirement of e.g. Strength attribute of 10 is the same no matter which character you have selected, the number is just red if the selected character doesn't meet the requirement.

However more and more this seems like an attempt to tone down warrior dps. I just finished my look at skill books, and saw some odd requirements: Helping Hand, a character level 4 required skill requires 7 in Strength attribute, which seems like a lot for such a rarely useable skill. Meanwhile Ranger skill Barrage requires character level 6, but "only" Dexterity attribute of 8.

I don't know if this thread is read by the developers, but they really should make all class skills, weapons, and armor have the same level of requirements. If warrior damage is too high, then it can and should be toned down through weapon dps levels.

As an example from my latest playthrough: Madora and my Ranger has the same level of gear, but Madora has damage of 67-169 from her weapon while my Ranger has damage of 46-80 from her weapon. And they both have a base action point cost of 4 to use.
Now naturally these shouldn't be exactly the same, but it is possible to lower warrior dps a bit (or increase ranger/rogue dps).

Last edited by Gnoster; 22/05/14 12:24 PM.