I wouldnt agree with your main premise there Hassat.

You bring up old tragedy of Troika studios, and that serves as a very good example.

Especially because they did not go bankrupt because of investments into the game before release at all. They bankrupted because they were forced by Activision - their publisher, to release the Vampire Masquerade: Bloodlines very early, while it was still very buggy and incomplete - on the same day that Half Life 2 was released. (using the same engine but a worse version of it, no wonder).

Which resulted in very bad press and very low sales.

(And i hate to remember they were bidding for rights to Fallout... that went to Bethesda thanks to mr. Fargo - as he actually likes to brag nowadays...)


A buggy release can bury a game completely. Maybe even a company, depending on how much money is riding on a particular game. Because current game business depend a lot on the first few days and weeks of sales - and therefore on early reviews by the "game media".