EinTroll and it has to be a separate hotkey. Going to the main menu via Esc to pause (as has been suggested elsewhere) isn't good, since it can be a coop game. Maybe I want to make a config change, the other player shouldn't have to wait on that.

But a separate hotkey that doesn't interfere with anything else in the game other than a direct pause, would be nice. If that were built, I would incorporate parts of that feature into a toggle option where any DOT damage outside of combat the game auto-pauses immediately.

And/Or after combat there is a 5 second or so damage immunity time for the team to regroup.

And/Or after combat the team doesn't auto-regroup, they stay put. This can help several area's of the game, perhaps do not force auto-formation until the leader moves. For example just switching leaders the players always want to reposition. How about they never reposition until the leader moves and then do the formation? I think that could help several situations in the game today.