At least i provided a simpleton with an "opportunity" to display the depths of his intellect.
That post is actually the shorter version. I know it hurts the braaaainnnz of some like you but, ill just have to live with that realization.
/
Finished the beta yesterday, with the Source Hunters team only.
Few notable fights are:
1.
new and improved Evelyn fight,with all those nice showcase allies of hers, nicely presenting what the game has in store for us.
(ive also avoided going to dr Thelyron secret hut previous to that so i got to see how the plot actually evolves, which is pretty, pretty good generally)
2.
new and improved Baron of Bones fight3.
the Burning Legion fights...aaand... i guess two encounters with ordinary groups of undead, without any barrels near by.
a) That group of three archers, three fighters and a mage that appears in the most northern part of the western area, just behind those house ruins, just above the north-west beach which can be seen in the distance.
approximately here :
![[Linked Image]](http://i.imgur.com/dxoSG08l.jpg)
b) Group of three fighter and three or four archers guarding dr. Thelyrons secret hut.
(although i got so much practice with those that i can do it without any of the hunters dying now, most of the time)
***
All these were done without fire magic spells, especially firefly.
- I did use the few fire based arrows my Way-geo-hydro-scoundrel-farer has.
- I did use various barrels as opportunities to create some burning surfaces of course.
All these were done without especially studying the system in details, or any min-maxing, crafting, or abusing any of the systems.
Just regular most ordinary play style.
***
When im playing with both companions these are the fights that actually force me to use special arrows and actually think about what im doing. The rest comes down to shooting barrels, spamming Firefly and heal spells and potions.
The Ai is pretty decent in all of these situations. The only criticism i can make for it is that it concentrates on attacking my summons a bit too much, although there are some difference there, from fight to the fight, but not that much.
I think that would be something that could serve nicely as a mechanic that can be tweaked more for the Hard difficulty.
Ai in the normal fights leaves much to be desired. Enemy mages obviously have less spells then they should and of the lower levels then they should, while archers have a very limited numbers of special arrows.
- the gang guarding dr. Thelyrons hut uses charming arrows and that is just super awesome! :P
I mean it. I had a match of charming Scarlet back and forth with one of them. When i charm one of the fighters, the archers charm them back, and they do go for my spider, Source Hunters themselves, or companions if present.
Cheeky bastards. I love that.