In the west area it is actually impossible to die - unless you literally do not think about what you are doing.

Additionally, the story and narrative of the game and its main plot do not support such an extremely easy western area at all.

The game should not be distorted to accommodate those players who think they should not die a single time but instead win every fight without thinking or learning from some failures.
Loosing a fight is not a defeat or a personal smear or dishonor. It is a opportunity to learn, a lesson that should be appreciated and used to improve.


-


Eating food to get various effects should be presented better while not being too direct about it if possible - which my version of a small quest above does to some extent, but ... it may be a bit too...

..


nah, its great. Do it devs!