Originally Posted by Ellary
*sighs* the difficulty slider is not even working yet, you do know this right?

Also you mentioned play through..so you know pretty much where to go and what to get. New players who will be buying and playing the game for the first time will not know this..If Larian made the game for just a small handful of people..their sales would be horrible O.O

Wait until the difficulty slider is working~


Yeah a few people here unfortunately think that game is only made for them and needs to be adjusted to their level of playability and it should make it interesting for everyone else. Fortunately, LS knows better. They probably should make those fights especially bosses as challenging as possible but that challenge should diminish on lower difficulty levels.

Its a standard for difficulty levels:

Easy: Players without much of experience of turn based "BD" like games who only wants to enjoy the story. (This means that questing needs to be fixed)

Medium: Semi experienced players of this type of game. Monsters have normal health, dont use many special abilities and their attacks are not very powerful.

Hard: For experienced players only. Monsters have above average health, they have increased amount of special abilities and their attacks are quite powerful. Using crafting and battle tactics is adviced. At this level monsters drop better loot.

Nightmare: For hardcore players who look for extreme challenge. Monsters have 2x of health and use all the powerful abilities from the arsenal similar to the player at a given level and their atracks are 2x stronger than normal. Using crafting and battle tactics is mandatory. At this level monsters drop the best loot available in game but every mistake you make will cost your a wipe.

Last edited by Dragomist; 25/05/14 03:35 PM.