I see that the cursor, or mouse pointer still lingers in a state, after i already used a spell, which makes me wait a second more to be able to cast another.


For example, when im using magic to bash some treasure chest - i cast one spell with Scarlet, then another with Roderick so i cut down on cooldown waiting, yes?

But when i cast the first spell with Scarlet, the mouse pointer remains in that "mode" or state for about a second, second and a half longer , during which time i cannot select Roderick or do anything, really. and that of course happens when i cast a spell with Roderick...and so on.


There is always that delay between any two actions.

Its not a big problem out of combat, bashing chests and the like.
Just unwieldy. And it looks unnecessary.

But it is a bigger problem in that case when one of the characters walks into a deadly surface and i need to heal them quickly. or they are damaged with poison or fire in combat and the combat ends.

If that responsiveness could be enhanced, made faster - it would be great.